Rémi Bernon : windows.gaming.input: Implement Windows.Gaming.Input.ConditionForceEffect runtimeclass.

Alexandre Julliard julliard at winehq.org
Tue May 17 15:37:24 CDT 2022


Module: wine
Branch: master
Commit: 4e04446c9b8721acb0098ff4a0b303923398ea21
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=4e04446c9b8721acb0098ff4a0b303923398ea21

Author: Rémi Bernon <rbernon at codeweavers.com>
Date:   Thu May 12 12:04:29 2022 +0200

windows.gaming.input: Implement Windows.Gaming.Input.ConditionForceEffect runtimeclass.

Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/dinput/tests/force_feedback.c           |   3 -
 dlls/windows.gaming.input/Makefile.in        |   1 +
 dlls/windows.gaming.input/condition_effect.c | 272 +++++++++++++++++++++++++++
 dlls/windows.gaming.input/force_feedback.c   |  18 ++
 dlls/windows.gaming.input/main.c             |   2 +
 dlls/windows.gaming.input/private.h          |   1 +
 dlls/windows.gaming.input/provider.idl       |   7 +
 7 files changed, 301 insertions(+), 3 deletions(-)

Diff:   https://source.winehq.org/git/wine.git/?a=commitdiff;h=4e04446c9b8721acb0098ff4a0b303923398ea21



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