Bug #829 triggers lock-up in Baldur's Gate

Ian D. Stewart idstewart at compuvative.com
Mon Jul 1 08:28:01 CDT 2002


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On Monday 01 July 2002 06:21, Ian D. Stewart wrote:
> On Sunday 30 June 2002 23:14, Tony Lambregts wrote:
> > >err:ddraw:Main_DirectDrawSurface_Lock  Negative values in LPRECT !!!
> > >err:ddraw:Main_DirectDrawSurface_Lock  Negative values in LPRECT !!!
> >
> > [snip]
> > I don't know for sure that direct draw is what is locking it up, but
> > this is not good. and could very well be why the program lock up.  Why
> > don't you start a bug report in bugzilla for this error and we can see
> > if we can fix this first. Please include the steps to recreate the bug
> > what you see/happens as well as what you expected to see/happen.
> >
> > >fixme:ddraw:DIB_DirectDrawSurface_Blt 	Unsupported flags: DDBLT_DDFX
> > >fixme:ddraw:DIB_DirectDrawSurface_Blt 	Unsupported flags: DDBLT_DDFX
> >
> > While we are at it we need to fix this too.  So  if you could be so kind
> > as to make a bug report for this one for this too.  I will see what I can
> > do msdn has this to say about DD_BLT_DDFX
>
> As noted by Lionel Ulmer, neither of these bugs appear to have any
> (non-cosmetic) effect on the game and appear regularly without causing a
> lock-up so long as you don't play any movies.
>
> I will go ahead and file bug reports regardless.  Can't hurt having
> something on record.

Ok.  I've filed these as Bug #840 and Bug #841 respectively.


Ian
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