Dinput - Keyb Bug
Kristoffer Ericson
kristoffer_e1 at hotmail.com
Mon Jul 29 15:50:50 CDT 2002
Greetings,
>I have the game (tribes) and have trace logs for you (they are big so they
>will probably come in a seperate email). The first on is
>+relay,+dinput,+event (which has me pressing the a key, then shuts down)
>and the second is +opengl,+x11drv,-dsound. DGA is disabled as it breaks
>my Nvidia driver when running the game.
I've already sent my logs to Lionel, but the more the better =). On my
machine DGA seems to work, although extremely slow.
>I have something to mention about the Opengl. The game upon release
>didn't include opengl. Whether is was incomplete or buggy I don't know.
>A later patch included full opengl support. So make sure your running
>the latest patch if you can.
>I was able to get the game running in accelerated mode a while back.
>But that was probably in glide mode, which I cannot test right now. I
>tried yesterday to run it in opengl mode by going into the options menu
>and selecting it, but the option is missing. It must not be detecting
>the opengl. I know my opengl drivers work. The game's software mode
>works fine through the x11drv.
I'm aware of that fact, currently using the latest Tribes patch (OPENGL got
into patch 1.3, i got 1.11, so i'm sure it works).
Getting glide to run in tribes doesn't seem to be a problem, i've been
playing some with glide-wrappers which seems to work fine (some glitches)
and the game gets renderd. I believe that if the opengl detection would get
fixed, the game would probobly work perfectly in opengl.
Lionel any more logs you need, just drop me a mess.
Best wishes
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