preload libGL
Tomas Carnecky
tom at dbservice.com
Wed Oct 12 04:55:10 CDT 2005
I need to preload my own library with a custom glXSwapBuffers(). But
wine opengl libGL.so directly so there's no way to do it.
I've ended up doing this:
glXSwapBuffersType preload__glXSwapBuffers = (glXSwapBuffersType)
wine_dlsym(RTLD_DEFAULT, "glXSwapBuffers", NULL, 0);
preload__glXSwapBuffers(gdi_display, physDev->drawable);
but that is not a nice solution.
What about linking x11drv directly with libGL?
tom
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