preload libGL

Lionel Ulmer lionel.ulmer at
Sat Oct 22 12:43:49 CDT 2005

On Wed, Oct 12, 2005 at 11:55:10AM +0200, Tomas Carnecky wrote:
> I need to preload my own library with a custom glXSwapBuffers(). But 
> wine opengl directly so there's no way to do it.

Out of curiosity, why do you need this ?

> What about linking x11drv directly with libGL?

If we do this, we will get a hard dependency between Wine and OpenGL which
will lead to a lot of packaging nightmares.


		 Lionel Ulmer -

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