XVidMode is required for Gamma Control

Jesse Allen the3dfxdude at gmail.com
Tue Apr 4 13:25:30 CDT 2006

On 4/4/06, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
> Hm. How does that interact with XRandr? There are still mouse grab issues in

I believe that XRandR is preferred in the current code.

> some games(half-life comes to mind), often because games do not care to grab
> the mouse. In this case using XVidMode will cause the mouse to leave the
> window, which is really disturbing.

Is this with a virtual desktop or fullscreen with larger virtual resolution?

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