Fwd: RFC: OpenGL x11drv rewrite (WoW fix)
Roderick Colenbrander
thunderbird2k at gmx.net
Tue Aug 22 01:00:08 CDT 2006
> The biggest issue I had when porting was the OpenGL extensions. All
> extensions
> had to be called through the wgl thunks to get the calling conventions
> right,
> but that isn't hard, just a little extra initial work.
>
> - Aric
>
>
I have done the same a while ago. The calling convention first was a pain (it led to strange crashes) but in the end it worked fine by adjusting GLAPIENTRY :)
Roderick
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