ntdll/signal_i386.c: __wine_enter_vm86 issue
Markus Amsler
markus.amsler at oribi.org
Wed Dec 13 08:06:03 CST 2006
Christoph Bumiller wrote:
> I tried to run some DOS games with wine recently and since most of them
> crashed
I would call this a success, since not ALL of them crashed :-). Winedos
is far from a complete DOS emulation.
> In my example (Realms of Arkania: Blade of Destiny) this lets the app
> continue and I get the initial text box to select difficulty level. But
> ... the process doesn't handle any input - events are queued but never
> handled p.e. by DOSVM_Wait or similar ...
I can't comment the vm86 stuff, but no input is because the unix process
gets the signal and not the unix thread. Try this patch:
http://www.winehq.org/pipermail/wine-patches/2004-November/013645.html
It's a while back, so you probably have to manually apply it.
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