GL texture problems
stefandoesinger at gmx.at
Fri Feb 17 02:20:52 CST 2006
> Does hardcoding the the coordinates to (0.0f, 0.0f)-(1.0f, 1.0f) make
> any difference? Might be a quick way to rule out texture coordinates
> as a cause.
I tried that, doesn't make any difference. I'll do some tests outside wine
with glDrawPixels, because I'm not really sure if it's really that slow on my
card. Maybe the d3d initialisation drives it into a bad state.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Size: 189 bytes
Desc: not available
Url : http://www.winehq.org/pipermail/wine-devel/attachments/20060217/33fbdd03/attachment.pgp
More information about the wine-devel