tobert at gmail.com
Sat Jan 14 17:15:23 CST 2006
Ack, after thinking about it and talking with people on IRC, I think I
did the wrong thing. New patch attached that just copies the
parameters one-by-one to the passed-in struct. Both methods work,
though, so this probably needs to be tested on Windows.
In any case, this one is probably safest for now.
On 1/14/06, Al Tobey <tobert at gmail.com> wrote:
> I'd just post to wine-patches, but I think this needs another set of
> eyes. According to MSDN, this just sets a pointer to the creation
> parameters. The attached patch makes this function work, but I'm
> not sure if returning a pointer to the original parameters is the
> right approach or if they should be copied first.
> This patch makes a bunch of the Ogre3d demos work, which are great for
> testing since you can run the same demo in OpenGL, D3D9, and D3D7
> I'm currently playing with compiling Ogre3d against winelib and
> finding it's shaking out a bunch of missing stuff in d3d9 - patches
> may follow.
> -Al Tobey
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