david.adam at u-picardie.fr
Fri Mar 3 06:58:31 CST 2006
A lot of ddraw games recquires specular lighting to work (Syberia I, Settlers
IV, etc...). Unfortunately, specular lighting is not implemented in ddraw. Does
the change ddraw/direct 7 WINED3D resolve this problem? Otherwise, does somebody
forsee to work on that?
The implmentation of specular lighting would improve considerably the numbers of
working games under wine....
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