opengl32: make the old code before the "sync the dibsection to its pixmap" patch be selectable at runtime

Leon Freitag leon_fraitak at
Mon Mar 20 10:37:50 CST 2006

Why thread-local variables? AFAIK OpenGL is single-threaded in its nature. I 
don't know if there are applications that draw opengl in multiple threads in 
different contents, and if current code would make any problems with these.

-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 827 bytes
Desc: not available
Url :

More information about the wine-devel mailing list