[WINED3D 6/8] Stateblock support for dmap and vtf samplers
hverbeet at gmail.com
Tue Oct 3 06:11:58 CDT 2006
On 03/10/06, Ivan Gyurdiev <ivg231 at gmail.com> wrote:
> > There aren't "a number of places" - it's practically the entire dll
> > right now.
> > So, I think it's a lost cause, unless we really try to pursue this,
> > and remove the d3d9.h from the include list so it won't compile.
> By the way, I have no problem choosing this second option.
> If there's interest let me know, and I'll change all the underlying
> types in one go.
Sure, but as you noted in your previous mail, it's quite a lot of code.
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