[1/10] - [10/10] WineD3D
H. Verbeet
hverbeet at gmail.com
Fri Feb 16 15:00:05 CST 2007
On 16/02/07, Neil Skrypuch <ns03ja at brocku.ca> wrote:
> http://otc.dyndns.org/stuff/wineshots/3dmark_capshack.patch
>
That won't apply/compile anymore, use the attached patch instead.
-------------- next part --------------
---
dlls/wined3d/directx.c | 7 ++++---
1 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 841e16f..ca3eaaf 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -585,7 +585,7 @@ BOOL IWineD3DImpl_FillGLCaps(IWineD3D *iface, Display* display) {
glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &gl_max);
TRACE_(d3d_caps)(" FOUND: ARB Multitexture support - GL_MAX_TEXTURE_UNITS_ARB=%u\n", gl_max);
gl_info->supported[ARB_MULTITEXTURE] = TRUE;
- gl_info->max_textures = min(MAX_TEXTURES, gl_max);
+ gl_info->max_textures = 8;
gl_info->max_texture_stages = min(MAX_TEXTURES, gl_max);
gl_info->max_samplers = max(gl_info->max_samplers, gl_max);
} else if (strcmp(ThisExtn, "GL_ARB_texture_cube_map") == 0) {
@@ -2196,7 +2196,7 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
*pCaps->MaxVertexBlendMatrixIndex = 1;
*pCaps->MaxAnisotropy = GL_LIMITS(anisotropy);
- *pCaps->MaxPointSize = GL_LIMITS(pointsize);
+ *pCaps->MaxPointSize = 64.0f;
*pCaps->VertexProcessingCaps = WINED3DVTXPCAPS_DIRECTIONALLIGHTS |
@@ -2294,7 +2294,8 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
*pCaps->NumSimultaneousRTs = GL_LIMITS(buffers);
- *pCaps->StretchRectFilterCaps = 0;
+ *pCaps->StretchRectFilterCaps = WINED3DPTFILTERCAPS_MINFLINEAR |
+ WINED3DPTFILTERCAPS_MAGFLINEAR;
*pCaps->VertexTextureFilterCaps = 0;
if(*pCaps->VertexShaderVersion == WINED3DVS_VERSION(3,0)) {
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