OpenGL in child windows

richardvoigt at richardvoigt at
Thu Jan 11 22:52:11 CST 2007

> I have to ask, is there a reason each thread uses its own display connection
> (which are all different from gdi_display), and leaves the window data to
> only be available from the thread the window was created in? Besides the
> aforementioned problem with the GL context, I'd imagine it would be
> problematic even in current Wine.. for example, if something creates a window
> in one thread, passes it to another, then kills the thread it was originally
> created in while still using the window.
In MS Windows, windows die if the creating thread exits for any reason.

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