wined3d [1/5]: Add GL_EXT_texture_sRGB constants and corresponding CheckDeviceFormat query

Phil Costin philcostin at
Wed Jun 6 19:19:06 CDT 2007

Stefan Dösinger wrote:

> Am Donnerstag, 7. Juni 2007 01:03 schrieb Phil Costin:
>> Adds necessary GL constants and allows the application to query whether a
>> particular texture format is compatible with sample-time texture
>> linearization.
> Ideally you shouldn't enable the srgb formats in this patch already, but
> rather in 4/5, but since the current code returns WINED3D_OK this is an
> unimportant detail.

Well, originally I did but you advised me to move it to patch 1 so I did :)


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