DirectX 10 start as a SoC project?
hverbeet at gmail.com
Mon Mar 12 12:48:05 CDT 2007
On 12/03/07, Jesse Allen <the3dfxdude at gmail.com> wrote:
> On 3/11/07, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
> > I do not think d3d10 hardware is required yet, the reference rasterizer should
> > work for the start. It is a long way to get any actual rendering going.
> Well if I am able to use my laptop, it has the ATI XPress 200M. DX9
> compatible chip. But I have been rather dissappointed with the ATI
> driver in linux. Maybe I should verify if it works now. Do you think
> this may be a good enough?
I think Stefan was referring to verifying d3d10 behaviour on Vista.
For most of the basic stuff ATI should be fine, but they've got some
nasty bugs/quirks in some of the more advanced GL features.
More information about the wine-devel