Supreme Commander Up and running!

Stefan Dösinger stefandoesinger at gmx.at
Tue Mar 20 18:11:00 CDT 2007


Am Dienstag 20 März 2007 21:54 schrieb Markus:
> On Tuesday 20 March 2007 21:00, Stefan Dösinger wrote:
> > Which font patch?
>
> http://bugs.winehq.org/show_bug.cgi?id=7507
>
> > Does the game actually run? How is it from the d3d point of view?
>
> Yes, but it is only somewhat playable from a graphics point of view if you
> turn off GLSL. Otherwise all buildings and items will be invisible.
Sounds to me like it starts using Shader Model 2.0 and above when glsl is 
enabled and thus hit some bugs in wined3d or the driver.
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