WineD3D: Use GL_TEXTURE_2D for dummy textures

Stefan Dösinger stefandoesinger at
Mon Mar 26 05:31:20 CDT 2007

Am Montag 26 März 2007 08:54 schrieb H. Verbeet:
> On 26/03/07, Felix Nawothnig <flexo at> wrote:
> > As discussed in IRC. Probably won't apply without the last patch but
> > doesn't depend on it.
> I think I missed that discussion.
A driver bug workaround :-)

The problem is that the Matrox(?) cards don't handle GL_TEXTURE_1D, and the 
driver falls back to Software. Ok, 1D textures are supposed to be 2D textures 
with height = 1, but the driver doesn't think so :-(
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