WineD3D: Use GL_TEXTURE_2D for dummy textures

H. Verbeet hverbeet at gmail.com
Mon Mar 26 06:08:44 CDT 2007


On 26/03/07, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
> A driver bug workaround :-)
Brilliant. Anyway, for what it's worth, I don't think there's anything
wrong with using 2D dummy textures.



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