More Direct3D settings in winecfg (was: Enabling GLSL in winecfg)

Tom Spear speeddymon at gmail.com
Thu Mar 29 08:22:03 CDT 2007


On 3/29/07, Christoph Frick <frick at sc-networks.de> wrote:
> On Thu, Mar 29, 2007 at 12:25:31PM +0200, Vit Hrachovy wrote:
>
> > Please share Your opinion.
>
> ok you asked for it ;)
>
> > Available Video Memory (text input box)
> > ----------------------
> > User will input here the RAM size of his graphic card. According to
> > Stefan: "There are vendor dependent ways to read it, but implementing
> > them is pretty nasty(requires some private to winex11.drv). Altough we
> > had that discussion a number of times already and we only agreed on a
> > registry key so far."
>
> go for it! since there where a registry key for this i had to fix it
> source every time. there are games out there that wont work without
> proper setting (e.g. Richard Burns Rally in my case 1600x1200). a text
> input is simple and easy - everyone, who does not know what to do will
> leave it alone and the others will see the wrong number and fix it.
> later when there are better ways to acquire this number one still might
> be able to change/correct it there if the algorithms fail or for people
> with graphics-cards, that does not allow reading the value.
>
> > Enable GLSL  (checkbox)
> > -----------
> > GLSL should be made default in 1.0. However, according to Stefan: "some
> > drivers(*cough* macos *cough*) have serious problems with glsl". Until
> > there is a specification in 1.0 requirements that these issues have to
> > be resolved prior 1.0, this checkbox would be useful even past 1.0.
>
> dont go for it! if it is supposed to be the default enable it and keep
> the key for the developers. for osx: change the default at compile time
> using autohell?
>
> --
> cu
I agree with him.  Put the Video memory in!  I'm tired of having wine
default to 64MB when I have a 256MB GFX Card.  As for the GLSL,
however I'm kinda mixed about this one.  On the one hand, it would be
nice to have the setting to make it easier to link with appdefaults,
but on the OTOH we dont want to have to do more support b/c people
played with it when they shouldn't have.    Definitely make it default
if it works for the majority of DX apps/games.  I would say go ahead
and put it in but put a big fat warning to not touch it if you dont
know what you are doing, and that the best setting is to leave it at
the default.  I would rather tell someone to enable it b/c it makes
their game work, than to disable it because every other game isnt
working.

-- 
Thanks

Tom

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