TransGaming's dpnet (DirectPlay 8)

Kai Blin kai.blin at gmail.com
Tue Nov 27 04:18:52 CST 2007


On Wednesday 21 November 2007 05:42:18 Gavriel State wrote:

> Enclosed here is a patch to today's WineHQ git tree with our dpnet
> implementation in the hopes that someone finds it useful.  Beyond
> ensuring that it compiles and links, it has not been tested at all with
> WineHQ.

That's funny, it doesn't even apply for me against today's git, and the last 
changes to dlls/dpnet are months old. Would you be so kind and supply the 
plain source code of dlls/dpnet/address.c ?

I've pulled the patch apart and the other changes apply or are trivial to fix 
manually.

Once the code compiles for me, I'll push it to a public git repo. I think the 
next step would be adding some tests.

Cheers,
Kai

-- 
Kai Blin
WorldForge developer  http://www.worldforge.org/
Wine developer        http://wiki.winehq.org/KaiBlin
Samba team member     http://www.samba.org/samba/team/
--
Will code for cotton.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: This is a digitally signed message part.
Url : http://www.winehq.org/pipermail/wine-devel/attachments/20071127/e80ec133/attachment.pgp 


More information about the wine-devel mailing list