DirectDraw opengl renderer

Vit Hrachovy vit.hrachovy at sandbox.cz
Sun Sep 16 13:24:16 CDT 2007


Grand news, and thanks a lot for pointing this out - Zork: Nemesis and 
Zork: Grand Inquisitor are now finally playable using these two options 
opengl/readdraw. There is a small glitch with screen redrawing, but hey 
- it works after YEARS!

Regards
Vit

Roderick Colenbrander wrote:
> If you are interested in using DirectDrawRenderer=opengl also make sure to 
> play with the RenderTargetLockMode (default=readdraw). In case of Tiberian 
> Sun 'readtex' is a lot faster.
> 
> Regards,
> Roderick




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