one liner patch to stop crash, everquest2.exe

Andrew Fenn andrewfenn at
Thu Jul 17 05:38:14 CDT 2008

I noticed this function gets called twice when doing an alt+enter to full

On Thu, Jul 17, 2008 at 4:35 PM, H. Verbeet <hverbeet at> wrote:

> 2008/7/17 Andrew Fenn <andrewfenn at>:
> > I added a check to make sure This->shader_priv wasn't null. Before
> > Everquest2.exe would crash when I tried to alt+enter from windowed mode.
> > This stops it crashing wine.
> >
> This->shader_priv shouldn't be NULL. It probably means the backend was
> already destroyed when shader_glsl_free() was called.
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