[1/2] wined3d: Report post pixelshader blending on WINED3DFMT_A16B16G16R16F

Roderick Colenbrander thunderbird2k at gmx.net
Mon Jun 23 01:22:31 CDT 2008


I don't think we should implement it this way. For instance on GeforceFX cards blending is performed in software. Not too long ago (before 1.0) I also sent a patch for this e.g. by doing an extension check. I think I checked for ARB_color_buffer_float in combination with half pixel support.

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