[PATCH 6/7] d3dx9/tests: Test D3DXCheckTextureRequirements.

Henri Verbeet hverbeet at gmail.com
Fri Sep 19 12:07:18 CDT 2008


2008/9/19 Philip Nilsson <pnilsson at nullref.se>:
> This one could use some more work, but I think the tests will pass in
> most cases (except in strange environments without support for common
> formats).
>
The tests should pass everywhere. I think you should be testing for
consistency between CheckDeviceFormat() and
D3DXCheckTextureRequirements().



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