[PATCH 6/7] d3dx9/tests: Test D3DXCheckTextureRequirements.
pnilsson at nullref.se
Fri Sep 19 14:04:50 CDT 2008
On Fri, Sep 19, 2008 at 07:07:18PM +0200, Henri Verbeet wrote:
> 2008/9/19 Philip Nilsson <pnilsson at nullref.se>:
> > This one could use some more work, but I think the tests will pass in
> > most cases (except in strange environments without support for common
> > formats).
> The tests should pass everywhere.
I agree, I'll add some more checks to make sure the tests will only be
run if they can pass on the current setup (or find a set of parameters
that will allow the tests to run).
> I think you should be testing for
> consistency between CheckDeviceFormat() and
What do you mean?
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