[PATCH 6/6] wined3d: Make RTL_READTEX the default rendertarget locking method.

Roderick Colenbrander thunderbird2k at gmail.com
Sun Aug 16 15:59:15 CDT 2009

The best test case I think for that is ddraw-gl. A lot of 2D games use
partial locking.


On Sun, Aug 16, 2009 at 10:43 PM, Henri Verbeet<hverbeet at gmail.com> wrote:
> Actually, do you have an application that needs partial texture
> updates? I implemented it, but I need something to test against.

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