[PATCH 1/3] gameux: Add definitions of resource identifiers to header file

Mariusz Pluciński vshader at gmail.com
Wed Aug 18 12:06:16 CDT 2010


W dniu 18.08.2010 18:09, Vincent Povirk pisze:
> I think it would be helpful if you passed a string description to your
> _validate functions so that in case of failure, you can tell where the
> original call to _validateGameRegistryKey was, instead of just the
> line containing the ok() call.

Can I do it by passing __LINE__ macro as parameter to my _validate* 
functions?



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