[PATCH 1/3] gameux: Add definitions of resource identifiers to header file
madewokherd at gmail.com
Wed Aug 18 11:09:20 CDT 2010
> @@ -32,7 +33,6 @@
> #include "wine/test.h"
> static void test_create(BOOL* gameExplorerAvailable, BOOL* gameExplorer2Available)
> HRESULT hr;
Don't put formatting changes in functional patches, please.
I think it would be helpful if you passed a string description to your
_validate functions so that in case of failure, you can tell where the
original call to _validateGameRegistryKey was, instead of just the
line containing the ok() call.
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