[PATCH] wined3d: Display state in state_undefined

Henri Verbeet hverbeet at gmail.com
Tue Feb 16 15:18:50 CST 2010

On 16 February 2010 21:55, Christian Costa <titan.costa at wanadoo.fr> wrote:
> That's clearer. Thanks.
> I've just tested your patch. The incriminated state is
> I haven't investigated much though...
Tweening is indeed unimplemented. We should probably catch
unimplemented render states in IWineD3DDeviceImpl_SetRenderState()

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