[2/5] WineD3D: Call the non-wrapped GLfinish in the PBO test

Henri Verbeet hverbeet at gmail.com
Tue Jan 5 04:49:32 CST 2010

2010/1/4 Stefan Dösinger <stefan at codeweavers.com>:
In this case you can just release the GL lock, although the call is
just an OS X hack in the first place.

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