D3DXCreateTeapot and reverse engineering?

Misha Koshelev misha680 at gmail.com
Sun Jul 18 20:34:10 CDT 2010

Thank you. I will take a look at this tomorrow morning.

On Jul 18, 2010 8:05 PM, "Jeff Zaroyko" <jeffzaroyko at gmail.com> wrote:

On Mon, Jul 19, 2010 at 10:48 AM, Misha Koshelev <misha680 at gmail.com> wrote:
> I believe the GLMap2f...
I don't know if this is entirely necessary for your purpose, but
OpenGL has a feedback buffer which can be used to capture vertex data.
 There's an example here

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