[PATCH 4/4] wined3d: Use a more consistent name for the normalized texrect "extension".

Stefan Dösinger stefandoesinger at gmx.at
Tue Jul 20 15:05:59 CDT 2010

Am 20.07.2010 um 18:51 schrieb Henri Verbeet:
> -            || gl_info->supported[WINE_NORMALIZED_TEXRECT])
> +            || gl_info->supported[WINED3D_GL_NORMALIZED_TEXRECT])
I understand the WINE->WINED3D part - it's a wined3d specific thing, nothing wine global. But why did you add GL to the name?

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