[PATCH 1/2] d3dx9: Do not allocate ctab memory, reuse the shader blob.

Marvin testbot at testbot.winehq.org
Sat Sep 3 02:59:48 CDT 2011


While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at

Your paranoid android.

=== WVISTAADM (32 bit shader) ===
Failure running script in VM: The specified guest user must be logged in interactively to perform this operation

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