My idea about new wine functions.
stefandoesinger at gmail.com
Mon Jan 13 10:19:55 CST 2014
Am 2014-01-13 03:50, schrieb Akira Nakagawa:
> 1.export Directx from winelib and publish as a development
> package. In other word,let winelib Directx be used as OpenGL be in
> Unix native applications.(and support pkg-config)
That is more difficult than it sounds. The Direct3D API definitions
depend on other parts of the Windows API. It's not something you can
separate without at least some modifications.
Wine's implementation is even deeper linked to the rest of Win32. It
uses WGL to set up OpenGL. The reason for this is that this way
winex11.drv and winemac.drv can take care of the opengl abstraction,
and wined3d runs on real Windows as well.
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