[1/9] wined3d: Make the card selection for binary drivers depend only on gl_renderer like it already is for the mesa drivers and remove the gl_info parameter from the select_card callback. (try2)

Andrei Slavoiu andrei.slavoiu at gmail.com
Mon Jul 14 10:36:16 CDT 2014


On Monday 14 July 2014 17:20:38 Alexandre Julliard wrote:
> Andrei Slăvoiu <andrei.slavoiu at gmail.com> writes:
>
> It doesn't work here:
> 
> ../../../tools/runtest -q -P wine -T ../../.. -M d3d8.dll -p
> d3d8_test.exe.so device && touch device.ok err:d3d:resource_init Out of
> adapter memory
> wine: Unhandled page fault on read access to 0x69766574 at address
> 0x6862ab1c (thread 0009), starting debugger... Unhandled exception: page
> fault on read access to 0x69766574 in 32-bit code (0x6862ab1c). Register
> dump:

Does that test pass without my changes? I'm asking because for me it crashes 
with vanilla wine. I logged a bug for mesa about a month ago: 
https://bugs.freedesktop.org/show_bug.cgi?id=79575



More information about the wine-devel mailing list