[PATCH 1/5] d2d1: Implement d2d_d3d_render_target_CreateSolidColorBrush().

Jacek Caban jacek at codeweavers.com
Mon Jun 16 06:57:53 CDT 2014


On 06/16/14 13:53, Henri Verbeet wrote:
> On 16 June 2014 13:44, Jacek Caban <jacek at codeweavers.com> wrote:
>> Given how you use this object, this should be ID2D1SolidColorBrush.
> No, struct d2d_brush is also used for e.g. 105100.

Yup, and that patch has the same problem with parent to child interface
casts.

Jacek



More information about the wine-devel mailing list