[1/2] wined3d: Set D3DPMISCCAPS_FOGVERTEXCLAMPED flag in get_device_caps

Henri Verbeet hverbeet at gmail.com
Wed Oct 29 06:23:47 CDT 2014


On 28 October 2014 00:43, Joachim Priesner <joachim.priesner at web.de> wrote:
> Wine clamps the oFog output of vertex shaders. Tests for the flag follow
> in the second part of this patch.
Why is it better to add the flag instead of just removing the clamping?



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