wined3d: Fix trace output of emulated_textureram.

Henri Verbeet hverbeet at gmail.com
Mon Sep 1 05:54:39 CDT 2014


On 31 August 2014 21:40, Johannes Brandstätter <jbrandst at 2ds.eu> wrote:
>                  wined3d_settings.emulated_textureram =
> TmpVideoMemorySize *1024*1024;
It looks like your MUA wrapped the patch, I'd recommend using git
send-email for sending patches.

> -                TRACE("Use %iMB = %d byte for emulated_textureram\n",
> +                TRACE("Use %iMB = %u byte for emulated_textureram\n",
>                          TmpVideoMemorySize,
>                          wined3d_settings.emulated_textureram);
This change is ok, but note that for large values you'd want
"emulated_textureram" to be a UINT64. Currently it's going to wrap to
0 at 4 GiB.



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