[PATCH 5/5] wined3d: Use the core version of the shader object functions.

Chris Robinson chris.kcat at gmail.com
Thu Jan 22 14:10:57 CST 2015


On 01/22/2015 04:22 AM, Henri Verbeet wrote:
> I'm not sure that's really much better than just adding a (void *) cast.

C doesn't technically allow casting function pointers to/from void*, 
<https://stackoverflow.com/questions/5579835/c-function-pointer-casting-to-void-pointer>.



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