[PATCH 6/7] wined3d: Avoid reading uninitialized texcoord varyings in FFP replacement fragment shaders.

Henri Verbeet hverbeet at gmail.com
Mon Oct 5 04:49:36 CDT 2015


On 2 October 2015 at 14:54, Matteo Bruni <mbruni at codeweavers.com> wrote:
> -    unsigned char padding;
> +    unsigned char pointsprite : 1;
> +    unsigned char padding : 7;
> +    unsigned int inited_texcoords;
>  };
Did you perhaps mean something like "initialized_texcoords" or
"texcoords_initialized"?



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