[v3 03/10] wined3d: pass wined3d_texture and sub_resource idx to device_volume_created callback

Riccardo Bortolato rikyz619 at gmail.com
Wed Oct 7 06:37:16 CDT 2015

Yes, noted, I just wanted to make sure about the remaining MUSTs for
this serie were :)


2015-10-07 13:28 GMT+02:00 Henri Verbeet <hverbeet at gmail.com>:
> On 7 October 2015 at 13:24, Riccardo Bortolato <rikyz619 at gmail.com> wrote:
>> I can quickly edit the commit message and re-submit the patches if
>> this won't affect their time-to-commit (as I already have other 20+
>> kind of ready for review in my queue).
>> As for the volume_init change I put it in this one as it felt kind of
>> trivial (a matter of positioning the wined3d_texture_get_parent).  If
>> I can I'd like to avoid rebasing once more as this serie is already
>> compile-and-make-tested (my current setup with a 32bit lxc container
>> for compilation is a major PITA when rebasing and testing a serie, as
>> I already mentioned to Stefan..I will hopefully compile on bare metal
>> someday, so I can use git hooks to handle testing&compiling).
> It's fine, just something to keep in mind for future patches.

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