d3d8types.h: Convert the D3DVSD_...SHIFT constants to unsigned.
Gerald Pfeifer
gerald at pfeifer.com
Fri Oct 30 03:07:31 CDT 2015
On Mon, 26 Oct 2015, Henri Verbeet wrote:
> I don't think it really makes sense to make the shifts unsigned. There
> might be an argument for consistently using unsigned constants unless
> they need to be signed, but that would be a much larger change.
Okay. If you want I could have a look, say converting one header
file, but I agree, it's not much of a priority. Let me know in
case.
Gerald
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