[PATCH 2/4] d3d10core: Support NULL DepthStecilView pointer in ClearDepthStencilView

Henri Verbeet hverbeet at gmail.com
Tue Apr 12 08:17:31 CDT 2016


On 12 April 2016 at 10:10, Marvin <testbot at winehq.org> wrote:
> === wvistau64 (32 bit device) ===
> device: unhandled exception c0000005 at 740CCE1D
>
So it looks like NULL is a valid input for d3d10 if the d3d11
interface is available.



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