d3dx10: Add D3DX10CreateEffectPoolFromFileA/W stubs.

Matteo Bruni matteo.mystral at gmail.com
Fri Aug 5 14:01:00 CDT 2016


2016-08-05 20:57 GMT+02:00 Matteo Bruni <matteo.mystral at gmail.com>:
> 2016-08-04 11:25 GMT+02:00 Andrey Gusev <andrey.goosev at gmail.com>:
>> For https://bugs.winehq.org/show_bug.cgi?id=39506
>
> You should probably put the stubs in async.c.

Oh, and obviously also export the functions in the other d3dx10_xx dlls.

> Looks good to me otherwise.



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