[PATCH 6/6] ddraw: Replace wined3d_surface_preload() with wined3d_texture_preload().

Henri Verbeet hverbeet at gmail.com
Mon Feb 1 08:23:00 CST 2016


On 31 January 2016 at 11:22, Riccardo Bortolato <rikyz619 at gmail.com> wrote:
> Also removed wined3d_surface_preload as it's now unused
>
> Signed-off-by: Riccardo Bortolato <rikyz619 at gmail.com>
> ---
>  dlls/ddraw/device.c       |  2 +-
>  dlls/wined3d/surface.c    | 13 -------------
>  dlls/wined3d/wined3d.spec |  1 -
>  include/wine/wined3d.h    |  1 -
>  4 files changed, 1 insertion(+), 16 deletions(-)
>
You may have noticed that I started working on this myself instead,
and this patch is practically a duplicate of 118671.



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