[PATCH 6/6] ddraw: Replace wined3d_surface_preload() with wined3d_texture_preload().
Henri Verbeet
hverbeet at gmail.com
Mon Feb 1 08:23:00 CST 2016
On 31 January 2016 at 11:22, Riccardo Bortolato <rikyz619 at gmail.com> wrote:
> Also removed wined3d_surface_preload as it's now unused
>
> Signed-off-by: Riccardo Bortolato <rikyz619 at gmail.com>
> ---
> dlls/ddraw/device.c | 2 +-
> dlls/wined3d/surface.c | 13 -------------
> dlls/wined3d/wined3d.spec | 1 -
> include/wine/wined3d.h | 1 -
> 4 files changed, 1 insertion(+), 16 deletions(-)
>
You may have noticed that I started working on this myself instead,
and this patch is practically a duplicate of 118671.
More information about the wine-devel
mailing list