[PATCH 5/5] d3d11/tests: Test creation of typeless resources.

Henri Verbeet hverbeet at gmail.com
Tue Feb 9 07:17:52 CST 2016


On 9 February 2016 at 14:10, Józef Kucia <joseph.kucia at gmail.com> wrote:
> D3D11 defines are so long and they tend to make test tables too wide,
> but yeah, I should use D3D11_RESOURCE_DIMENSION.
Yeah, there's that. For what it's worth, the initial reason this stood
out to me was that enum elements should be upper-case.



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