Regression in wined3d
Fabian Maurer
dark.shadow4 at web.de
Wed Jun 1 13:16:08 CDT 2016
Hello,
I found a regression in the implementation of wined3d that causes a lot of
rendering artifacts in certain games, for example the NekoPara series on
steam.
I uploaded a sample screenshot: http://imgur.com/cIfQDft
The offending commit is
1ddf2e47e252fd30976237bd190a98b310909301 wined3d: Use immutable storage for 2D
textures.
After reverting that commit and it's child
(4f9642d0e90b941e0316137523dbf12588c4bccc), it displays fine again.
Since I don't know too much about the 3d implementation, I'd be glad to have
someone help me with that issue.
Fabian
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