d3dx10_43: Add D3DX10FilterTexture stub

Matteo Bruni matteo.mystral at gmail.com
Tue Jun 14 16:06:20 CDT 2016


2016-06-13 17:02 GMT+02:00 Andrey Gusev <andrey.goosev at gmail.com>:

Can you please also add the D3DX10_FILTER_FLAG type declaration to d3dx10tex.h?

> +    FIXME("texture %p, src_level %u, filter %u stub!\n", texture, src_level, filter);

filter is a flags bitmask, please trace it with %#x or similar.



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